Plenty of other stuff I've done don't fit under 'code', 'demos' or 'games', but are principally just files you download and enjoy; these can be found in this pile.
Updated version of the textmode windows media player. See below for general description. This version is updated to use TextFX7.
Koalizer photoshop CS2 windows plugin, messes up the image into a format which attempts to be close to what you could expect from Koala Painter on C64.
ZXSpectrumizer photoshop CS2 windows plugin, attempts to change the images to what they might look like on the ZX Spectrum.
AsciiFitter photoshop CS2 windows plugin, turns the image into ASCII art. For best results with the ascii fitter, first run 'threshold' on your image.
Memory card filesystem benchmark for Palm devices. Only tested on the Tapwave Zodiac, but shouldn't cause any problems on other systems either. Doesn't perform any error checking, so it's possible that it'll crash in some cases, though. Creates a 1-meg "vfsbench.dat" on the root of the volume, performs some read and write operations on it, and then removes it. Benchmarks all of the VFS volumes it finds, and is thus useful in benchmarking memory cards on the Zodiac. There's a page of some results here, and also a thread on ZodiacGamer.
Updated version of the textmode windows media player. See below for general description.
New feature: can use webcam as video source.
Updated version of the textmode windows media player. A DirectShow application that outputs video into NT console. Supports almost everything windows media player does, eg. avis, mpegs, vmw's, etc. Also plays sound. Yes, if you can play DivX movies with windows media player, you can play them with this.
New features include seeking, pausing, looping toggle, a new experimental colorful ascii art mode, and tons of commandline parameters.
Textmode windows media player. A DirectShow application that outputs video into NT console. Supports almost everything windows media player does, eg. avis, mpegs, vmw's, etc. Also plays sound.
42,195 bytes (DOS)
10,468 bytes (Linux)
This votesystem is based on a slightly different scheme than usual ones, and gives, at least in theory, better results with small ammount of voters. The fishpool people wanted a linux version so I did the port.
For flipcode 'bugs' contest
The contest never got enough entries, so I have no idea whether I would have won or not. This entry simulates an ant colony; ants navigate by scent. Sources are also available..
For flipcode shadows/lights contest
I came fifth with this shadow contest entry. Sources are also available.
For flipcode fog/smoke contest
Features seamlessly multitextured landscape and a volcano of sorts. I put more effort into this than most flipcode entries, and in my humble opinion some of the entries in the top5 were worse than this. Might be my use of fog - most people probably just saw a white screen (I used the same kind of fog here as with 'forest of shadows', not realizing that with some cards it's WAY too powerful) - well, my loss.
For flipcode sky effect contest; 3rd place
Simple skybox (textures by Eyal Mor, thanks dude!) and couple trianglestrips effect done in a weekend. Also features a horrible graphics glitch in the triangle strip. Still finished third. =)
This was the first contest entry I made, and to my surprise I finished third. It was made in a weekend, as a test direct3d application (I hadn't done much d3d stuff so far, so it was the first application I made with some interesting blending).
Now that I test it under win2k/geforce it doesn't work. Duh. =)
Simple bug tracking system written with php and mysql. Contains only very basic functionality. Public domain.